Kaan Zorlu - Character Technical Director

Kaan Zorlu

Character Technical Director · Autodesk Featured Artist

Autodesk Spotlight Member
Kaan Zorlu - Autodesk Booth Demonstration, SIGGRAPH 2026
Autodesk University 2026 Event
California State University Northridge Portfolio Day Event
3D Visual Development - Kaan Zorlu

3D Visual Development

Digital soul. Human heart.

Breathing 3D life
into your vision.

A Senior Character Technical Director and LookDev artist, worked on Clash of Clans' cinematic riggings, Senior Rendering Artist at Replai, and led pipeline operations and character art at Bulls and Apes LLC — with fluency across creative and technical visions.

Silhouette vs Shader Post
The Art of Omission Post
Designing for Human Friction Post
INDUSTRY INSIGHTS

INSIDE THE
WORKFLOW

Production case studies, USD pipeline breakdowns, and technical analyses on modern Maya, grooming, and shader workflows.

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Less Software Friction.
More Artistic Mastery.

Bridging technical art and creative vision. Backed by a full semester of production instruction at Emile Cohl Atelier—with alumni now at Disney, Nickelodeon, and Skydance Animation—Kaan Zorlu shares production-proven grooming tutorials, Maya workflows, and pipeline mentorship.

3D Hair Grooming Model - Kaan Zorlu
EDUCATION & MENTORSHIP

Learning Hub

Designed to help artists master Maya, grooming systems, and advanced pipeline techniques.

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Kaan Zorlu at Autodesk Booth
GET IN TOUCH

Let's build something
iconic together.

Character Technical Director specializing in grooming, LookDev, and rigging workflows.

Open for select studio engagements & roles.